Events: Digital Illustration / Emulating Natural Media with Digital Tools
Aug 15, 2016
This past weekend, AIGA Raleigh and Centerline Digital hosted Kyle Webster for a “Digital Illustration / Emulating Natural Media with Digital Tools” Workshop. But first, who exactly is Kyle Webster?
Kyle T. Webster is an international award-winning illustrator who has drawn for The New Yorker, The New York Times, The Wall Street Journal, BusinessWeek, Entertainment Weekly, Scholastic, Nike, and many others. He’s created two top-50 mobile games, and is the founder of KyleBrush.com, the company behind the world’s best-selling Photoshop brushes for professional illustrators, animators, and designers. He currently teaches Life Drawing, Portraiture, and Digital Painting at the UNC School of the Arts.
In short, he’s kind of a big deal.
During the workshop, Webster demonstrated some of his favorite techniques for using Photoshop to create images that have the look and feel of both traditional and digital media.
Centerline was happy to host the event, and a number of Centerliners attended Webster’s talk on Friday night as well as the workshop on Saturday. We talked to a few about the workshop, what they learned, and how they planned on using their new skills.
Brian Pace, Senior Art Director
I was happy that the presentation wasn’t a technical “how-to-make brushes” speech. Rather, Webster had an inspiring conversation with the audience about how he was able to use technology, his love for art, and a little bit of luck to get to where he is now.
He also made a point to explain that once you “get there” – wherever that is – it still takes work to promote, sell, keep people excited and develop new products.
Paula Juri, Editor
Both the talk and the workshop were really interesting!
I’d been using Webster’s brushes for a few months already in my illustration work, but it was crazy to see all the stuff you could do with the tools. Each set is pretty unique, and they all do different things. It’s always challenging to emulate natural media realistically in a digital environment, so it was awesome to learn how the pros do it!
I really enjoyed the part about watercolor and techniques for getting smooth ink lines, and also his advice about blenders in Photoshop was really cool, too. A few of the color exercises we did were really useful for figuring out how to create a cohesive color palette – that’s something I always struggle with, and will definitely be using what I learned in the future!
Jesse Stormer, Motion Graphics Designer
My favorite tips were actually from his talk on Friday, which was more business and entrepreneurial based in discussion.
He challenged us to take a second look at the way we create, and find what gives our process “you-ness” – basically, what is specific to your process that other people may not be doing in their process, but is potentially so beneficial that others may be willing to pay you for it.
For him, it was creating custom brushes in an effort to accurately emulate real-world paint medium in Photoshop.